The ultimate GM screen?
Now this is a real GM screen! I spotted it while browsing a thread on the Call of Cthulhu forums at Yog-Sothoth.com. I’d love to get ahold of an evocative screen like that for use in CoC games–I don’t...
View ArticleResurrecting the Mountains of Madness
In my last post, I lamented that my youthful days of marathon gaming sessions were probably over, and resigned myself to a roleplaying future consisting largely of one-shot games and very short...
View ArticleInsta-dungeon
Here’s a fun one: an automatic dungeon generator that creates not just a map, but also a complete list of encounters for a dungeon based on the parameters you set. The results are surprisingly...
View ArticleI fought the law, and the law rolled a natural 20: staying off the grid in an...
I’ve been reading this week about the hunt for Evan Ratliff, a Wired writer who wanted to find out how difficult it would be to completely “vanish” in a digital society. He struck out under a false...
View ArticleMy love-hate relationship with random encounter tables
Of all the skeletons in my GMing closet, perhaps the darkest is this: I almost never use random encounter tables, even when running games with a deliberately “old-school” vibe. Why do I ignore this...
View ArticleXP for death and failure; and other interesting uses for Experience Points
I recently came across an interesting post at Gothridge Manor about one of AD&D’s weirder rules: experience for death. The 1st edition Dungeon Master’s Guide rules that a character who dies and is...
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